Staff

For more information about the Subject curriculum, please contact: Mr S Mort the Curriculum Leader.

  • Mr S Mort – Curriculum Leader
  • Miss D Lockhart
  • Mrs K Townsend
  • Mr D Blackburn
  • Mr M Daniels
  • Mr S Copner

Computers

  • There are three ICT suites in Business & Computing Department as well as suites in Technology and the Learning Resource Centre
  • Over 200 computers in school connected via a Windows network
  • Computer rooms within the Business & Computing Department are open during lunchtime (1.30pm to 2.00pm) and after school for student use 

Lessons

  • In Years 7, 8 and 9, students will follow the Key Stage 3 Curriculum
    • In Year 7, students will be taught Core ICT skills in Desktop Publishing, Word Processing, Presentation skills, File Management, Email, Internet research and Computational Thinking
  • Each class receives three lessons of Computing over a two week period
  • In Years 10 and 11, students can opt for extra specialist courses:
    • GCSE Business
    • GCSE Computer Science
  • There is always 1 computer per student
  • There is a wide range of ICT used across the Curriculum – in all subjects

Key Stage 3 Curriculum

During Key Stage 3, students will develop their logical thinking skills and embed the programming constructs (sequencing, selection and iteration) the concept of ‘input, process, output’ and also develop their programming design skills through an understanding of pseudocode. The programming constructs are part of the thread which runs through Key Stage 3. They will become confident users of ICT and will develop their problem-solving skills through the use of abstraction and decomposition.

They will follow the learning pathways with targets of Foundation, Secure and Extending and they will become confident users of technology by utilising ICT both ethically and responsibly and will attain a high level of digital literacy by the end of the key stage.

Knowledge and skills learned during Key Stage 3 will be planned and sequenced to build on prior learning, both at Key Stage 2 and during Key Stage 3. The expectation is that students will have built up enough core knowledge, skills and experience to ensure they are prepared for Key Stage 4 and beyond, ensuring that they have gained skills to support them in their working and personal life within a digital world.

During Key Stage 3, pupils are encouraged to gain their iDEA Bronze Award. The Inspiring Digital Enterprise Award is an international award-winning programme that helps young people to develop digital, enterprise and employability skills. Throughout a series of online challenges, participants can win career enhancing badges, unlock new opportunities and, ultimately, gain industry recognised awards that help them to stand out from the crowd.

Pupils also take part in various Computer Science related competitions, such as the Bebras Computational Thinking Challenge, Alan Turing Cryptography Competition and CyberFirst Girls. The Department has organised trips to Bletchley Park, Amazon Web Services, Jaguar Land Rover and Microsoft.

At Key Stage 4 students have the option of choosing a GCSE in Computer Science or Business. If they do not follow that pathway, it is envisaged that the skills and knowledge gained at Key Stage 3 will provide a good base of knowledge and understanding for beyond Key Stage 4, be it at college, sixth form, an apprenticeship or employment.

Year

Topic

7

8

9

1

Orientation

Learn how to navigate the school network and basic ICT skills

Computers & Networks

Learn how computers process instructions and data

Python Programming

Learn how to code using a text-based language

2

Online Safety

Learn how to become a Digital Citizen

Flowol

Learn how to design a sequence of events for
a given problem

Introduction to Business

Learn the basic fundamentals of a
business enterprise

3

Databases

Learn how to use a database to search for information

Databases

Learn how databases are created and how they are used for big data

Computer Crime &
Cyber Security

Learn how to protect yourself online and gain an awareness of cybercrime

4

Scratch

Learn how to program using a visual language

 

Spreadsheets

Learn how to use a spreadsheet for calculations

 

Online Safety

Learn how to create a positive online identity

5

 

 

Core Skills

Learn how to use MS Office applications and the skills necessary for your future career

Small Basic

Learn how to code using a text-based language

Graphics

Learn how to create images using graphic design software

 

6

 

Micro:bits

Learn how to solve logic problems and create programs

Websites

Learn how to create a website

Key Stage 4

GCSE Business

Students are studying the Edexcel (2017) specification and the course covers the following topics:

Theme 1:

Enterprise and Entrepreneurship

Spotting a Business Opportunity

Putting a Business Idea into Practice

Making the Business Effective

Understanding External Influences on Business

Theme 2:

Growing the Business

Making Marketing Decisions

Making Operational Decisions

Making Financial Decisions

Making Human Resource Decisions

 

Assessment is by examination in Year 11

  • Paper 1: Investigating Small Business (1 hour 45 minutes) (50%)
  • Paper 2: Building a Business (1 hour 45 minutes) (50%)

GCSE Computer Science

Students are studying the AQA (2020) Specification and the course covers the following topics:

Fundamentals of Algorithms

Programming

Fundamentals of Data Representation

Computer Systems

Fundamentals of Computer Networks

Fundamentals of Cyber Security

Relational Databases and structured query language (SQL)

Ethical, Legal and Environmental Impacts of Digital Technology on Wider Society including Issues of Privacy

 

Assessment is by examination in Year 11

  • Paper 1: Computational Thinking and Programming Skills – Written Exam (2 hours) (50%)
  • Paper 2: Computing Concepts – Written Exam (1 hour 45 mins) (50%)
  • AQA GCSE Computer Science is a nationally recognised qualification that is supported by Microsoft

Laptops for Pupils Scheme

For a monthly fee, pupils get a laptop that is theirs after 36 months. During that time, it is fully supported, insured, covered be a comprehensive warranty and installed with the software they need.

Laptops are part of a blended learning environment – they do not replace writing or discussion, but they do transform the ability to personalise, extend and deepen their learning.

Students’ access to a laptop in their learning allows for greater independence, learning at an accelerated pace and for genuinely collaborative work. The use of IT in a blended learning environment prepares students for the world of work.

Software

Free Internet access for all students via broadband. Secure filtering measures are in place to prevent access to any unsuitable material.

Microsoft Office 2019 (Access, Excel, PowerPoint, Publisher and Word are the main programs used in school, as well as topic specific software such as Scratch, Flowol, Small Basic and Python)

Students also have their own school email accounts using Office 365.

Further Information

AQA - https://www.aqa.org.uk/subjects/computer-science-and-it/gcse/computer-science-8525

Edexcel - https://qualifications.pearson.com/en/qualifications/edexcel-gcses/business-2017.html

Gov.uk - https://www.gov.uk/government/publications/national-curriculum-in-england-computing-programmes-of-study/national-curriculum-in-england-computing-programmes-of-study#key-stage-3

Progression Pathways - https://www.hoddereducation.co.uk/media/Documents/ICT/Progression_Pathways_by_CS__IT_and_DL.pdf

Related News

16 December 2022
Image of UK Bebras Computing Challenge

UK Bebras Computing Challenge

During the fortnight of the 7th to 18th November 2022, current Year 9 students took part in the UK Bebras Computing Challenge (BCC).

CEOPRHCOfsted